Read the progression display

VendoPlus’s 3 October XP walkthrough at 0:33–0:51 identifies Level, Wins and Catches on the player statistics / leaderboard, then connects performance to XP. The level is the progression measure; wins and catches are distinct counts alongside it.

Read the same player’s progression before and after the result. A Gem pickup or a Coin balance is not that level display. An XP award can also contribute toward progression without establishing that every single award must immediately increase the level.

The recording does not provide a complete XP-per-level curve, thresholds, or a universal level-unlock list. This guide therefore does not infer an ability reward from reaching a particular level.

Actions linked to XP in recordings

The original walkthroughs associate catches and wins with XP. When playing Chaser, registered catches are a concrete task rather than merely swinging the weapon near another player. As Runner, complete the crossing objective and read the match result.

Ricoko Tutorial & Showcase’s 5 October recording describes 25 EXP per catch in that session. It is an author’s dated report, not a developer-published reward formula or an independently measured value for every update.

The same creator says their own rounds produced 100–250 EXP, sometimes more. Those are personal session totals; they are not a guaranteed per-match reward, a normal average, or proof of a universal fastest levelling route. The useful action is to learn the Chaser pursuit decisions, register catches, and check the actual result.

Official boosts and their limits

Swipe or scroll this table on a narrow screen.

Pass Benefit explicitly listed Observed 12 October price What is not established
X2 EXP Two times EXP 199 Robux The description does not publish an XP threshold curve or say how it combines with VIP.
VIP 25% more XP, plus named VIP benefits 799 Robux No stacking formula or statement that it multiplies Gems.

Do not calculate 2.5×, 2.25×, or another combined multiplier from those two descriptions alone. Neither gives the necessary stacking rule. Premium Pass also has an empty benefit description in the record, so its name cannot supply another XP bonus.

Keep XP separate from purchasing power

The Gems page separates permanent-ability currency, consumable currency and progression. An XP boost is not an ability unlock, a Gem purchase or a knife-stat guarantee. Choose a paid benefit only from what its actual description establishes.

Huss Valley XP walkthrough preview showing Roblox players and a progression board near the field.Open source
How to Get More XP and Level Up Fast in Huss Valley RobloxVendoPlus ·

VendoPlus’ original 3 October XP-walkthrough preview. The narration distinguishes Level, Wins and Catches; the cover is not a reward formula.

Sources and dates

Source records checked 12 Oct 2026. Recording dates describe those recordings; they are not a new game update or a claim of firsthand testing.